Art

Open Positions

Art

  • At least 2 years of experience on creating mobile games with Unity3D
  • Experience in rendering pipeline, post-processing effects and scene optimization on mobile games.
  • Experience in shader construction with HLSL language and/or with node based tools, prototyping and customization.
  • Scripting knowledge pertaining to shaders.
  • Knowledge on particle system customization, extensions and effect techniques.
  • Experience in texturing, modeling and maintaining final assets.
  • Knowledge of fundamental 3D and design skills, including posing, lighting, composition and color theories.
  • Experience in translating concepts to execution.
  • Ability to deliver high-quality assets according to project’s pipelines.
  • Ability to create new inspiring ideas.
  • Self-motivated and able to work both independently and in team work.
  • High passion for design and mobile games!
  • Strong insights to think in 2D and 3D.
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